SCA 2015 Call for Participation

SCA 2015 will be held in beautiful Los Angeles, California, August 7-9 2015, immediately prior to ACM SIGGRAPH 2015. It will be held at the campus of the University of Southern California, providing an intimate location and easy access to downtown Los Angeles and SIGGRAPH.

The Symposium on Computer Animation (SCA) is the premier forum for innovations in the software and technology of computer animation. The fourteenth annual event unites researchers and practitioners working on all aspects of time-based phenomena. Our focused, intimate gathering, with single track program and emphasis on community interaction, makes SCA the best venue to exchange research results, get inspired, and set up collaborations. Don't miss out!


We invite submission of original, high-quality papers on computer animation, broadly defined as computation dealing with time-varying phenomena. Each submission will be refereed on the basis of technical quality, novelty, significance, and clarity. Note that this year, special care will be taken withfavoring the originality and importance of ideas, rather than polished results. Authors of some declined papers with high potential will be invited to submit their work to the combined posters and demos sessions.

All of the accepted papers will be archived in the EG and ACM digital libraries.

See here for instructions on papers submission.

Best paper awards will be made this year, and honourable mentions to the top 10% of submissions. We will also recommend a significant portion (up to 12 papers) of the accepted SCA 2015 papers to the TVCG journal and the CGF journal (special issues on SCA 2015), based on the SCA-TVCG and SCA-CGF partnerships.

We invite work on a broad range of topics, including:

  • 2D, 3D, and N-D animation systems
  • animation systems
  • autonomous characters
  • clothing animation and simulation
  • expressive motion / communication
  • facial animation
  • group and crowd behavior
  • intuitive interfaces for creating and editing animations
  • mathematical foundations of animation
  • methods of control and artistic direction of simulations
  • nature in motion (natural phenomena, plants, clouds, ...)
  • new time-based art forms on the computer
  • novel time-varying phenomena
  • perceptual metrics for animation
  • perceptual foundations of animation
  • physical realism / measuring the real world for animation
  • physical simulation
  • planning / learning / optimization for animation
  • real-time and interactive methods
  • sound and speech for animation

as well as on related problems in robotics, game development, human-computer interaction, simulation, visualization, computer vision, and others. Paper submission details are given below.


We also invite submissions to the poster and demo session. As in previous years, the poster and demo session will be an integral part of the SCA program. The poster session will be held prior to the reception Friday evening and will follow a posters fast-forward session during which all presenters will have the opportunity to give a one-minute description of their work.

New this year, posters will be included the ACM and EG digital libraries. Note however that as usual, a SCA poster does not preclure subsequent publication of a complete paper on the same topic by the same authors (however, a SCA poster by other authors is considered prior art and should be cited as such).

See here for instructions on poster submission.

We encourage any of the following types of poster submissions:

Important Dates

All deadlines are 23:59 GMT.